Timeline and Plan

Within this post I cover how I plan to work through the project by defining the different tasks required and assigning time dependent on their complexity. The first step i took was to map out the different sections of the project.

Above is the first timeline I created to roughly show the steps involved within each given section. I decided to have three different sections starting from this proposal. I chose to include the proposal as it would help give the project a starting point and also some of the aspects of the proposal would go towards the final work.


Below are brief explanations of each sub-section.

Mind Mapping (Size of workload: small) – Gather more specific ideas and references for the theme to help decide on what assets to create. Draw references from existing work from preferably in different media

Sketches (Size of workload: small) – Create sketches for use as reference for assets. sketches may be of the asset, poses, colours, composition etc.

Asset List (Size of workload: small) – Create a list with all the assets that will be in the scene, this will give a clear idea of what needs to be done before production

Prototyping (Size of workload: small) – Create quick prototypes of the assets and scene to make sure the plan is possible and to make changes if necessary before production

Further Research (Size of workload: medium) – Continue previous research into composition

Creating Models (Size of workload: Large) – Likely one of the most time consuming tasks, create each assets from scratch into high poly models with large quantities of vertices

Creating the Textures (Size of workload: Large) – Create textures for each asset from scratch, scales with the complexity and quantity of the assets

Creating VFX (Size of workload: Medium) – Create vfx to compliment the other aspects of the scene, such as fire, light rays, smoke etc.

Compiling the Scene (Size of workload: Medium) – Using the methods learnt during research to create compelling compositions to present the scene

Post Effects (Size of workload: Medium) – Add effects to the images and videos of the scene to add further depth


I also decided to create a second timeline that would give estimated dates to associate with each section as can be seen below.

At the end of the timeline I also included space for an evaluation which would give a bit of time to reflect on how the project progressed and could be used in the development log.


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